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Draft. This manual is new and still being checked against the software as it is verified. Some pages will change. If something here does not match what you see, the software is right — tell us and we will fix the page.

Entity sets

The Entity sets panel open beside the setup tree, and its controls.

Setup tree: Mesh > Entity sets

  • Control: action (ToolButton2)
  • Enabled when: CaseState.selection.length > 0

repeated once for every entry in CaseState.entitySets.count

  • Control: action (ToolButton2)
  • Control: action (ToolButton2)

The application reports no problems against this step.


… marks a value the application computes at run time, so the source carries no fixed text for it.